MediaWiki:Common.js

/* Any JavaScript here will be loaded for all users on every page load. */

/* Test if an element has a certain class ************************************** * * Description: Uses regular expressions and caching for better performance. * Maintainers: User:Mike Dillon, User:R. Koot, User:SG */ var hasClass = (function {    var reCache = {};    return function (element, className) {        return (reCache[className] ? reCache[className] : (reCache[className] = new RegExp("(?:\\s|^)" + className + "(?:\\s|$)"))).test(element.className);   }; }); /** Collapsible tables ********************************************************* * *  Description: Allows tables to be collapsed, showing only the header. See *              NavFrame. * Taken from Wikipedia's Common.js. */ var autoCollapse = 2; var collapseCaption = "hide"; var expandCaption = "show"; function collapseTable( tableIndex ) {    var Button = document.getElementById( "collapseButton" + tableIndex ); var Table = document.getElementById( "collapsibleTable" + tableIndex ); if ( !Table || !Button ) { return false; }    var Rows = Table.rows; if ( Button.firstChild.data == collapseCaption ) { for ( var i = 1; i < Rows.length; i++ ) { Rows[i].style.display = "none"; }        Button.firstChild.data = expandCaption; } else { for ( var i = 1; i < Rows.length; i++ ) { Rows[i].style.display = Rows[0].style.display; }        Button.firstChild.data = collapseCaption; } } function createCollapseButtons {    var tableIndex = 0; var NavigationBoxes = new Object; var Tables = document.getElementsByTagName( "table" ); for ( var i = 0; i < Tables.length; i++ ) { if ( hasClass( Tables[i], "collapsible" ) ) { /* only add button and increment count if there is a header row to work with */ var HeaderRow = Tables[i].getElementsByTagName( "tr" )[0]; if (!HeaderRow) continue; var Header = HeaderRow.getElementsByTagName( "th" )[0]; if (!Header) continue; NavigationBoxes[ tableIndex ] = Tables[i]; Tables[i].setAttribute( "id", "collapsibleTable" + tableIndex ); var Button    = document.createElement( "span" ); var ButtonLink = document.createElement( "a" ); var ButtonText = document.createTextNode( collapseCaption ); Button.style.styleFloat = "right"; Button.style.cssFloat = "right"; Button.style.fontWeight = "normal"; Button.style.textAlign = "right"; Button.style.width = "6em"; ButtonLink.style.color = Header.style.color; ButtonLink.setAttribute( "id", "collapseButton" + tableIndex ); ButtonLink.setAttribute( "href", "javascript:collapseTable(" + tableIndex + ");" ); ButtonLink.appendChild( ButtonText ); Button.appendChild( document.createTextNode( "[" ) ); Button.appendChild( ButtonLink ); Button.appendChild( document.createTextNode( "]" ) ); Header.insertBefore( Button, Header.childNodes[0] ); tableIndex++; }    }     for ( var i = 0;  i < tableIndex; i++ ) { if ( hasClass( NavigationBoxes[i], "collapsed" ) || ( tableIndex >= autoCollapse && hasClass( NavigationBoxes[i], "autocollapse" ) ) ) { collapseTable( i ); }    } } addOnloadHook( createCollapseButtons );

/// Title Rewrite ///

function showEras(className) {   if(typeof(SKIP_ERAS) != 'undefined' && SKIP_ERAS) return;

var titleDiv = document.getElementById(className);

if(titleDiv == null || titleDiv == undefined) return;

var cloneNode = titleDiv.cloneNode(true); var firstHeading = getFirstHeading; firstHeading.insertBefore(cloneNode, firstHeading.childNodes[0]); cloneNode.style.display = "block"; } // END JavaScript title rewrite

/* Auto updating recent changes opt-in * See w:c:dev:AjaxRC for info & attribution */

importScriptPage('AjaxRC/code.js', 'dev');

/*Keep favicon as correct PF logo instead of reverting to Wikia logo*/

document.write('')

// ************************************************** // Experimental javascript countdown timer (Splarka) // Version 0.0.3 // ************************************************** // // Usage example: // //  Only January 01 2007 00:00:00 PST until New years. // //  Javascript disabled. function updatetimer(i) { var now = new Date; var then = timers[i].eventdate; var diff = count=Math.floor((then.getTime-now.getTime)/1000); // catch bad date strings if(isNaN(diff)) { timers[i].firstChild.nodeValue = '** ' + timers[i].eventdate + ' **' ; return; } // determine plus/minus if(diff<0) { diff = -diff; var tpm = 'T plus '; } else { var tpm = 'T minus '; } // calcuate the diff var left = (diff%60) + ' seconds'; diff=Math.floor(diff/60); if(diff > 0) left = (diff%60) + ' minutes ' + left; diff=Math.floor(diff/60); if(diff > 0) left = (diff%24) + ' hours ' + left; diff=Math.floor(diff/24); if(diff > 0) left = diff + ' days ' + left timers[i].firstChild.nodeValue = tpm + left; // a setInterval is more efficient, but calling setTimeout // makes errors break the script rather than infinitely recurse timeouts[i] = setTimeout('updatetimer(' + i + ')',1000); } function checktimers { //hide 'nocountdown' and show 'countdown' var nocountdowns = getElementsByClassName(document, 'span', 'nocountdown'); for(var i in nocountdowns) nocountdowns[i].style.display = 'none' var countdowns = getElementsByClassName(document, 'span', 'countdown'); for(var i in countdowns) countdowns[i].style.display = 'inline' //set up global objects timers and timeouts. timers = getElementsByClassName(document, 'span', 'countdowndate'); //global timeouts = new Array; // generic holder for the timeouts, global if(timers.length == 0) return; for(var i in timers) { timers[i].eventdate = new Date(timers[i].firstChild.nodeValue); updatetimer(i); //start it up  } } addOnloadHook(checktimers); // ************************************************** // - end -  Experimental javascript countdown timer // **************************************************